Basic Role-Playing: Difference between revisions

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'''''Basic Role-Playing''''' ('''''BRP''''') is a [[tabletop role-playing game]] which originated in the ''[[RuneQuest]]'' fantasy [[role-playing game]]. [[Chaosium]] released the ''BRP'' standalone booklet in 1980 in the boxed set release of the second edition of ''RuneQuest''. [[Greg Stafford (game designer)|Greg Stafford]] and [[Lynn Willis]] are credited as the authors. Chaosium used the percentile skill-based system as the basis for most of their games, including ''[[Call of Cthulhu (role-playing game)|Call of Cthulhu]]'', ''[[Stormbringer (role-playing game)|Stormbringer]]'', and ''[[Elfquest (role-playing game)|Elfquest]]''.
'''''Basic Role-Playing''''' ('''''BRP''''') is a [[tabletop role-playing game]] derived from the ''[[RuneQuest]]'' fantasy [[role-playing game]]. [[Chaosium]] released the ''BRP'' standalone booklet in 1980 in the boxed set release of the second edition of ''RuneQuest''. [[Greg Stafford (game designer)|Greg Stafford]] and [[Lynn Willis]] are credited as the authors. Chaosium used the percentile skill-based system as the basis for most of their games, including ''[[Call of Cthulhu (role-playing game)|Call of Cthulhu]]'', ''[[Stormbringer (role-playing game)|Stormbringer]]'', and ''[[Elfquest (role-playing game)|Elfquest]]''.


== History ==
== History ==
The core rules were written by [[Steve Perrin]]<ref>{{cite journal| last =Ehara| first =Tadashi| author-link = Tadashi Ehara| title =My Life and Role-Playing| journal =[[Different Worlds]]| issue = 3| pages =8–9| publisher =[[Chaosium]]|date=June–July 1979}}</ref> as part of his game ''RuneQuest''.<ref>{{cite journal| last =Donohoe| first =Jim| title =Open Box: Runequest| journal =[[White Dwarf (magazine)|White Dwarf]]| issue = 11| pages =18–19| publisher =[[Games Workshop]]|date=February–March 1979| issn = 0265-8712}}</ref> It was [[Greg Stafford (game designer)|Greg Stafford]]'s idea to simplify the rules (eliminating such mechanics as Strike Ranks and Hit Locations) and issue them in a 16-page booklet called ''Basic Role-Playing''. Since the first ''BRP'' release, designers including [[Sandy Petersen]], [[Lynn Willis]], and [[Steve Henderson (game designer)|Steve Henderson]], have contributed to the system.
The core rules were written by [[Steve Perrin]]<ref>{{cite journal| last =Ehara| first =Tadashi| author-link = Tadashi Ehara| title =My Life and Role-Playing| journal =[[Different Worlds]]| issue = 3| pages =8–9| publisher =[[Chaosium]]|date=June–July 1979}}</ref> as part of his game ''RuneQuest''.<ref>{{cite journal| last =Donohoe| first =Jim| title =Open Box: Runequest| journal =[[White Dwarf (magazine)|White Dwarf]]| issue = 11| pages =18–19| publisher =[[Games Workshop]]|date=February–March 1979| issn = 0265-8712}}</ref> It was [[Greg Stafford (game designer)|Greg Stafford]]'s idea to simplify the rules (eliminating such mechanics as Strike Ranks and Hit Locations) and issue them in a 16-page booklet called ''Basic Role-Playing''. Since the first ''BRP'' release, designers including [[Sandy Petersen]], [[Lynn Willis]], and [[Steve Henderson (game designer)|Steve Henderson]] have contributed to the system.


The system was notable for being the first role-playing game system to introduce a full skill system to characters regardless of their profession. This was developed in ''RuneQuest'' but was also later adopted by the more skill-oriented ''Call of Cthulhu'' RPG.<ref>{{cite journal | last =Turnbull | first =Don | title =Open Box: Call of Cthulhu | journal =[[White Dwarf (magazine)|White Dwarf]] | issue = 32 | pages =18 | publisher =[[Games Workshop]]|date=August 1982| issn = 0265-8712}}</ref><ref>{{cite journal| last =Szymanski| first =Michael | title =Call of Cthulhu in the Eighties| journal =[[Different Worlds]]| issue = 45| pages =8–9 | publisher =[[Chaosium]] |date=March–April 1987}}</ref>
The system was notable for being the first role-playing game system to introduce a full skill system to characters regardless of their profession. This was developed in ''RuneQuest'' but was also later adopted by the more skill-oriented ''Call of Cthulhu'' RPG.<ref>{{cite journal | last =Turnbull | first =Don | title =Open Box: Call of Cthulhu | journal =[[White Dwarf (magazine)|White Dwarf]] | issue = 32 | pages =18 | publisher =[[Games Workshop]]|date=August 1982| issn = 0265-8712}}</ref><ref>{{cite journal| last =Szymanski| first =Michael | title =Call of Cthulhu in the Eighties| journal =[[Different Worlds]]| issue = 45| pages =8–9 | publisher =[[Chaosium]] |date=March–April 1987}}</ref>
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In 2020, Chaosium released ''Basic Roleplaying'' in abbreviated form (vs. the 2008 edition) as a [[System Reference Document]] (SRD).<ref>{{cite web |last1=Michael |first1=O'Brien |title=Announcing the Basic Roleplaying System Reference Document and Open Game License |url=https://www.chaosium.com/blogannouncing-the-basic-roleplaying-system-reference-document-and-open-game-license/ |website=Chaosium.com |publisher=Chaosium Inc. |access-date=August 23, 2020}}</ref>
In 2020, Chaosium released ''Basic Roleplaying'' in abbreviated form (vs. the 2008 edition) as a [[System Reference Document]] (SRD).<ref>{{cite web |last1=Michael |first1=O'Brien |title=Announcing the Basic Roleplaying System Reference Document and Open Game License |url=https://www.chaosium.com/blogannouncing-the-basic-roleplaying-system-reference-document-and-open-game-license/ |website=Chaosium.com |publisher=Chaosium Inc. |access-date=August 23, 2020}}</ref>


A new edition, updating the 2008/2011 editions and titled ''Basic Roleplaying: Universal Game Engine'', appeared in 2023, initially as a [[PDF]], later as a hardbound book, and later still as a standalone SRD under the "ORC License" (Open RPG Creative) and has since spun off a market of multiple commercial products, both standalone BRP adventures and full-fledged RPG's, published under the terms of the ORC license. The full text (not the art, trade dress, etc.) of the PDF and print version was also ORC-licensed as a SRD.
A new edition, updating the 2008/2011 editions and titled ''Basic Roleplaying: Universal Game Engine'', appeared in 2023, initially as a [[PDF]], later as a hardbound book, and later still as a standalone SRD under the "ORC License" (Open RPG Creative) and has since spun off a market of multiple commercial products, both standalone BRP adventures and full-fledged RPGs, published under the terms of the ORC license. The full text (not the art, trade dress, etc.) of the PDF and print version was also ORC-licensed as a SRD.


==Licensed adaptations==  
==Licensed adaptations==