Dance Dance Revolution: Difference between revisions
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{{Short description|Video game series}} | {{Short description|Video game series}} | ||
{{ | {{Other uses|Dance Dance Revolution (disambiguation)|DDR}} | ||
{{More citations needed|date=August 2024}} | {{More citations needed|date=August 2024}} | ||
{{Infobox video game series | {{Infobox video game series | ||
|image = Logo_Dance_Dance_Revolution.png | |image = Logo_Dance_Dance_Revolution.png | ||
|caption = | |caption = Logo used from 2010 to 2024 | ||
|genre = [[Music video game|Music]], [[Exercise]] | |genre = [[Music video game|Music]], [[Exercise]] | ||
|developer = [[Konami]], [[Bemani]] | |developer = [[Konami]], [[Bemani]] | ||
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}} | }} | ||
{{nihongo|'''''Dance Dance Revolution'''''|ダンスダンスレボリューション|Dansu Dansu Reboryūshon}} ('''''DDR''''') is a [[music video game]] series produced by [[Konami]]. Introduced in Japan in 1998 as part of the [[Bemani]] series, and released in North America and Europe in 1999, ''Dance Dance Revolution'' is the pioneering series of the rhythm and dance [[Video game genre|genre]] in video games. Players stand on a "dance platform" or stage and hit colored arrows laid out in a cross with their feet to musical and visual cues. Players are judged by how well they time their dance to the patterns presented to them and are allowed to choose more music to play to if they receive a passing score. | {{nihongo|'''''Dance Dance Revolution'''''|ダンスダンスレボリューション|''Dansu Dansu Reboryūshon''}} (abbreviated '''''DDR'''''; also called '''''DanRevo''''', '''''Dance Revo''''', or '''''DanceRevo'''''; stylized as ''DanceDanceRevolution'' since SuperNOVA) is a [[music video game]] series produced by [[Konami]]. Introduced in Japan in 1998 as part of the [[Bemani]] series, and released in North America and Europe in 1999, ''Dance Dance Revolution'' is the pioneering series of the rhythm and dance [[Video game genre|genre]] in video games. Players stand on a "dance platform" or stage and hit colored arrows laid out in a cross with their feet to musical and visual cues. Players are judged by how well they time their dance to the patterns presented to them and are allowed to choose more music to play to if they receive a passing score. | ||
''Dance Dance Revolution'' has been met with critical acclaim for its originality and stamina in the video game market, as well as popularizing the use of videogames as a medium for fitness and exercise. There have been dozens of [[Arcade game|arcade]]-based releases across several countries and hundreds of home [[video game console]] releases, promoting a music library of original songs produced by Konami's in-house artists and an eclectic set of [[Music licensing|licensed music]] from many different genres. The game is also known for its passionate fanbase, as well as its growing competitive tournament scene. The ''DDR'' series has also inspired similar games such as ''[[List of Pump it Up video games|Pump it Up]]'' by Andamiro and ''[[In the Groove (series)|In the Groove]]'' by [[Roxor Games]]. | ''Dance Dance Revolution'' has been met with critical acclaim for its originality and stamina in the video game market, as well as popularizing the use of videogames as a medium for fitness and exercise. There have been dozens of [[Arcade game|arcade]]-based releases across several countries and hundreds of home [[video game console]] releases, promoting a music library of original songs produced by Konami's in-house artists and an eclectic set of [[Music licensing|licensed music]] from many different genres. The game is also known for its passionate fanbase, as well as its growing competitive tournament scene. The ''DDR'' series has also inspired similar games such as ''[[List of Pump it Up video games|Pump it Up]]'' by Andamiro and ''[[In the Groove (series)|In the Groove]]'' by [[Roxor Games]]. | ||
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The first release of ''Dance Dance Revolution'' established two difficulties: '''Basic''' for Single and Double modes, and '''Another''' for Single mode only. Each chart is rated with a level from 1 to 7, and every release through ''3rdMix Plus'' also attributed a title to each level number. The ''Internet Ranking Version'' added Another for Double mode, and a new higher difficulty of '''Maniac''' for Single mode only, along with several level 8 charts, titled Exorbitant. ''2ndMix Club Version 2'' introduced several level 9 charts, titled Catastrophic until ''3rdMix Plus'' and Evolutionary in ''X3 vs. 2ndMix''. The Maniac difficulty was renamed '''SSR''' and expanded to Double mode for new songs in ''3rdMix'', with the name reverting to Maniac in ''3rdMix Plus''. Beginning with ''4thMix'', all songs featured the Maniac difficulty in Single and Double mode. Also, '''Another''' was renamed to '''Trick'''. ''4thMix Plus'' introduced new Maniac charts for 16 songs, while the original Maniac charts were labelled Maniac-S and Maniac-D in this game, with only the new charts remaining in ''5thMix''. | The first release of ''Dance Dance Revolution'' established two difficulties: '''Basic''' for Single and Double modes, and '''Another''' for Single mode only. Each chart is rated with a level from 1 to 7, and every release through ''3rdMix Plus'' also attributed a title to each level number. The ''Internet Ranking Version'' added Another for Double mode, and a new higher difficulty of '''Maniac''' for Single mode only, along with several level 8 charts, titled Exorbitant. ''2ndMix Club Version 2'' introduced several level 9 charts, titled Catastrophic until ''3rdMix Plus'' and Evolutionary in ''X3 vs. 2ndMix''. The Maniac difficulty was renamed '''SSR''' and expanded to Double mode for new songs in ''3rdMix'', with the name reverting to Maniac in ''3rdMix Plus''. Beginning with ''4thMix'', all songs featured the Maniac difficulty in Single and Double mode. Also, '''Another''' was renamed to '''Trick'''. ''4thMix Plus'' introduced new Maniac charts for 16 songs, while the original Maniac charts were labelled Maniac-S and Maniac-D in this game, with only the new charts remaining in ''5thMix''. | ||
''DDRMAX'' introduced the "Groove Radar", showing how difficult a particular sequence was in various categories, such as the maximum density of steps. This release removed the level numbers, and among the 42 songs, two ("Flash in the Night" and "Follow Me") have never received any level numbers due to being ''DDRMAX'' exclusives. Additionally, ''DDRMAX'' changed the difficulty names to '''Light''', '''Standard''', and '''Heavy'''. Beginning with ''DDRMAX2'', level numbers were reintroduced, along with a level 10 for "MAX 300" and "MAXX Unlimited". Level 10 was titled Revolutionary in ''X3 vs. 2ndMix''. ''DDRMAX2'' also introduced the '''Challenge''' difficulty with "Kakumei" ("革命") on One More Extra Stage, and in Nonstop Challenge Mode songs. ''Extreme'' introduced the '''Beginner''' difficulty, which premiered in ''Dancing Stage EuroMix'', as the game's easiest difficulty. It is only available in Single mode, except in the ''[[Dance Dance Revolution Universe|DDR Universe]]'' series for the [[Xbox 360]], which offers Beginner difficulty in Single and Double modes. ''Extreme'' features a total of 37 songs with the Challenge difficulty. Exclusive to ''Extreme'' were "flashing 10s" that | ''DDRMAX'' introduced the "Groove Radar", showing how difficult a particular sequence was in various categories, such as the maximum density of steps. This release removed the level numbers, and among the 42 songs, two ("Flash in the Night" and "Follow Me") have never received any level numbers due to being ''DDRMAX'' exclusives. Additionally, ''DDRMAX'' changed the difficulty names to '''Light''', '''Standard''', and '''Heavy'''. Beginning with ''DDRMAX2'', level numbers were reintroduced, along with a level 10 for "MAX 300" and "MAXX Unlimited". Level 10 was titled Revolutionary in ''X3 vs. 2ndMix''. ''DDRMAX2'' also introduced the '''Challenge''' difficulty with "Kakumei" ("革命") on One More Extra Stage, and in Nonstop Challenge Mode songs. ''Extreme'' introduced the '''Beginner''' difficulty, which premiered in ''Dancing Stage EuroMix'', as the game's easiest difficulty. It is only available in Single mode, except in the ''[[Dance Dance Revolution Universe|DDR Universe]]'' series for the [[Xbox 360]], which offers Beginner difficulty in Single and Double modes. ''Extreme'' features a total of 37 songs with the Challenge difficulty. Exclusive to ''Extreme'' were "flashing 10s" that are harder than regular 10s. | ||
''[[Dance Dance Revolution SuperNOVA|SuperNOVA]]'' standardizes the naming of difficulty to the '''Beginner''', '''Basic''', '''Difficult''', '''Expert''', and '''Challenge''' respectively. | ''[[Dance Dance Revolution SuperNOVA|SuperNOVA]]'' standardizes the naming of difficulty to the '''Beginner''', '''Basic''', '''Difficult''', '''Expert''', and '''Challenge''' respectively. | ||
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*'' Stream'' – Indicates the overall density of the steps of the song. A high number of steps is a factor too, but not necessary for a high stream measurement. | *'' Stream'' – Indicates the overall density of the steps of the song. A high number of steps is a factor too, but not necessary for a high stream measurement. | ||
*'' Voltage'' – Indicates the peak density of the steps (the highest density of arrows that ever appear on the screen at once). Songs with a high BPM (300 or more) usually have a high voltage measurement, since it allows more steps to appear in increasingly halved beats ( | *'' Voltage'' – Indicates the peak density of the steps (the highest density of arrows that ever appear on the screen at once). Songs with a high BPM (300 or more) usually have a high voltage measurement, since it allows more steps to appear in increasingly halved beats (4th step in a 300 BPM song equals to 8th beat step in a 150 BPM song, and so on), though songs with lower BPM can have a high voltage, even if the halved beats usually cap at 32nd beat (64th beat steps exist in very few songs). | ||
*'' Chaos'' – Indicates "off-beat" steps; those that do not occur in 4th or 8th beats. | *'' Chaos'' – Indicates "off-beat" steps; those that do not occur in 4th or 8th beats. | ||
*'' Air'' – Indicates the number of double steps (i.e. jumps) and shock arrows within the song. | *'' Air'' – Indicates the number of double steps (i.e. jumps) and shock arrows within the song. | ||
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The Extra Stage, originally introduced in ''1stMIX'' and reintroduced in ''MAX'', rewards a player for clearing three songs, either with a high enough grade on the final stage or by fulfilling specific play requirements. The player receives the opportunity to play a free extra song, which often defaults to a very difficult song with forced modifiers (such as 1.5x speed and Reverse) and LIFE4 since ''DDR X2'', a life bar identical to the battery bar similar to Challenge mode with 1–4 lives depending on their score in the final stage in ''SuperNOVA 2'' and ''X'', or a non-regaining life bar before ''SuperNOVA 2''. Beginning on ''SuperNOVA 2'', players may be able to access the modifier menu (LIFE GAUGE is disabled) and the forced modifiers (save for battery bar or LIFE4) are no longer used. However, the Replicant-D Action event in ''X2'' and since ''DDR 2014'' did not allow players to select modifiers for its Encore Extra Stage. | The Extra Stage, originally introduced in ''1stMIX'' and reintroduced in ''MAX'', rewards a player for clearing three songs, either with a high enough grade on the final stage or by fulfilling specific play requirements. The player receives the opportunity to play a free extra song, which often defaults to a very difficult song with forced modifiers (such as 1.5x speed and Reverse) and LIFE4 since ''DDR X2'', a life bar identical to the battery bar similar to Challenge mode with 1–4 lives depending on their score in the final stage in ''SuperNOVA 2'' and ''X'', or a non-regaining life bar before ''SuperNOVA 2''. Beginning on ''SuperNOVA 2'', players may be able to access the modifier menu (LIFE GAUGE is disabled) and the forced modifiers (save for battery bar or LIFE4) are no longer used. However, the Replicant-D Action event in ''X2'' and since ''DDR 2014'' did not allow players to select modifiers for its Encore Extra Stage. | ||
Before ''EXTREME'', the Extra Stage song was predetermined. Afterward, any song can be played for the Extra Stage, although there is still a song designated as ''the'' Extra Stage (usually marked with red letters on the song wheel, or contained within the EXTRA EXCLUSIVE folder. In all cases (etc. in EXTRA EXCLUSIVE songs), they must be unlocked for regular play). A player who attains a grade of "AA" (or "A" in ''SuperNOVA'' or 950.000 Supernova 2 points in ''A'') on the Extra Stage is invited to play an additional stage, "One More Extra Stage" (OMES, or Encore Extra Stage post-''SuperNOVA''), with another special song option, played in RISKY, in which any combo-breaking step or missed freeze will cause an instant failure. Since ''X3 VS 2ndMIX'', some Encore Extra Stage songs are marked as "ATTACK PERFECT FULL COMBO", where any judgment less than Perfect will cause the player to fail the song. Unlike Extra Stages, the song for Encore Extra Stages remains predetermined, the only exceptions were ''SuperNOVA 2'' and ''X'', which allowed players to play any song for their Encore Extra Stage. Usually, if this final boss is beaten, a special credits sequence is played. | Before ''EXTREME'', the Extra Stage song was predetermined. Afterward, any song can be played for the Extra Stage, although there is still a song designated as ''the'' Extra Stage (usually marked with red letters on the song wheel, or contained within the EXTRA EXCLUSIVE folder. In all cases (etc. in EXTRA EXCLUSIVE songs), they must be unlocked for regular play). A player who attains a grade of "AA" (or "A" in ''SuperNOVA'' or 950.000 Supernova 2 points in ''A'') on the Extra Stage is invited to play an additional stage, "One More Extra Stage" (OMES, or Encore Extra Stage post-''SuperNOVA''), with another special song option, played in RISKY, in which any combo-breaking step or missed freeze will cause an instant failure. Since ''X3 VS 2ndMIX'', some Encore Extra Stage songs are marked as "ATTACK PERFECT FULL COMBO", where any judgment less than Perfect will cause the player to fail the song, or "ATTACK FLARE GAUGE EX" in DDR A3 where any Perfect or minor judgements will drain the LIFE GAUGE much faster. Unlike Extra Stages, the song for Encore Extra Stages remains predetermined, the only exceptions were ''SuperNOVA 2'' and ''X'', which allowed players to play any song for their Encore Extra Stage. Usually, if this final boss is beaten, a special credits sequence is played. | ||
With the implementation of [[e-Amusement]] in DDR, | With the implementation of [[e-Amusement]] in DDR, versions after ''SuperNOVA'' have contained multiple songs as extra stages, often based on specific conditions, such as playing specific difficulties or songs. | ||
From ''MAX2'' onward, the BPM of Extra Stage songs is displayed as a random, changing number, instead of the song's true BPM to hide it from players, also when KAKUMEI was played as an Encore Extra Stage, its Groove Radar data is hidden by continually animating through random songs' ratings. The random BPM display is replaced with the normal BPM display in the next mix, and as of ''X'', after the said song has been unlocked for normal play. | From ''MAX2'' onward, the BPM of Extra Stage songs is displayed as a random, changing number, instead of the song's true BPM to hide it from players, also when KAKUMEI was played as an Encore Extra Stage, its Groove Radar data is hidden by continually animating through random songs' ratings. The random BPM display is replaced with the normal BPM display in the next mix, and as of ''X'', after the said song has been unlocked for both normal and match play. | ||
==Hardware== | ==Hardware== | ||
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The Solo arcade cabinet is smaller and contains only one dance pad, modified to include six arrow panels instead of four (the additional panels are "upper-left" and "upper-right"). These pads generally do not come with a safety bar, but include the option for one to be installed at a later date. The Solo pad also lacks some of the metal plating that the standard pad has, which can make stepping difficult for players who are used to playing on standard machines. An upgrade was available for Solo machines called the "Deluxe pad", which was closer to the standard cabinet's pad. Additionally Solo machines only incorporate two sensors, located horizontally in the center of the arrow, instead of four sensors (one on each edge). | The Solo arcade cabinet is smaller and contains only one dance pad, modified to include six arrow panels instead of four (the additional panels are "upper-left" and "upper-right"). These pads generally do not come with a safety bar, but include the option for one to be installed at a later date. The Solo pad also lacks some of the metal plating that the standard pad has, which can make stepping difficult for players who are used to playing on standard machines. An upgrade was available for Solo machines called the "Deluxe pad", which was closer to the standard cabinet's pad. Additionally Solo machines only incorporate two sensors, located horizontally in the center of the arrow, instead of four sensors (one on each edge). | ||
On January 14, 2019, Konami revealed a new "20th Anniversary Model" cabinet redesign, featuring gold-colored plating, a larger screen, and updated dance pad LED lighting. | On January 14, 2019, Konami revealed a new "20th Anniversary Model" cabinet redesign,<ref>{{Cite web |title=DanceDanceRevolution {{!}} e-amusement |url=https://p.eagate.573.jp/game/ddr/20th/ |access-date=2025-12-18 |website=DanceDanceRevolution {{!}} e-amusement}}</ref> featuring gold-colored plating, a larger screen, and updated dance pad LED lighting. A revised version of the "20th Anniversary Model", known as the "Universal Model", is set to be released in 2026.<ref>{{cite web |title=Dance Dance Revolution World, New ‘Universal’ Cabinets Coming To Europe Through Electrocoin |url=https://arcadeheroes.com/2026/01/06/dance-dance-revolution-world-europe-electrocoin/ |website=Arcade Heroes |access-date=11 January 2026 |date=6 January 2026}}</ref> | ||
{| class="wikitable" style="width: 1024px;" | {| class="wikitable" style="width: 1024px;" | ||
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|- | |- | ||
! style="width: 27%;" | First | ! style="width: 27%;" | First (Earliest) | ||
! style="width: 27%;" | [[Dance Dance Revolution Solo|Solo]] | ! style="width: 27%;" | [[Dance Dance Revolution Solo|Solo]] | ||
! style="width: 27%;" | | ! style="width: 27%;" | SuperNOVA | ||
|- | |- | ||
| Photo | | Photo | ||
| [[File: | | [[File:Dance Dance Revolution earliest generation arcade cabinet.png|frameless|center]] | ||
| [[File:Dance Dance Revolution Solo 2000 arcade machine.jpg|frameless|center]] | | [[File:Dance Dance Revolution Solo 2000 arcade machine.jpg|frameless|center]] | ||
| [[File:ddrsn.jpg|frameless|center]] | | [[File:ddrsn.jpg|frameless|center]] | ||
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|Lighting Technology | |Lighting Technology | ||
| | | | ||
* Front Lights ([[Halogen lamp|Halogen]] spotlights, | * Front Lights ([[Halogen lamp|Halogen]] spotlights, pink neon tubes, [[Incandescent light bulb|incandescent]] bulbs, [[Fluorescent lamp|fluorescent]] tubes) | ||
* Panel Lights ( | * Panel Lights (Fluorescent tubes) | ||
| | | | ||
* Front Lights ( | * Front Lights (Halogen spotlights, pink neon tubes, incandescent bulbs, fluorescent tubes) | ||
* Panel Lights ( | * Panel Lights (Fluorescent tubes) | ||
| | | | ||
* Front Lights ( | * Front Lights (Halogen spotlights, pink neon tubes, incandescent bulbs, fluorescent tubes) | ||
* Panel Lights: ( | * Panel Lights: (Fluorescent tubes) | ||
|- | |- | ||
|Sound | |Sound | ||
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| ''[[Dance Dance Revolution Extreme]]'' | | ''[[Dance Dance Revolution Extreme]]'' | ||
| ''[[Dance Dance Revolution Solo|DDR Solo 4thMix Plus]]'' | | ''[[Dance Dance Revolution Solo|DDR Solo 4thMix Plus]]'' | ||
| ''[[Dance Dance Revolution SuperNova|Dancing Stage SuperNova]]'' (Europe)<br/>''[[Dance Dance Revolution SuperNova|DDR SuperNova 2]]'' (elsewhere) | | ''[[Dance Dance Revolution SuperNova|Dancing Stage SuperNova]]'' (Europe)<br/>''Dance Dance Revolution SuperNova'' (Japan, Asia outside Japan)<br/>''[[Dance Dance Revolution SuperNova|DDR SuperNova 2]]'' (elsewhere) | ||
|- | |||
| First supported upgrade (from the first game included) | |||
| ''Dance Dance Revolution (Internet Ranking Version)'' | |||
| ''Dance Dance Revolution Solo 2000'' | |||
| ''Dancing Stage SuperNova'' (Europe)<br>''Dance Dance Revolution SuperNova 2'' (elsewhere) | |||
|- | |- | ||
| Highest supported upgrade | | Highest supported upgrade | ||
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|} | |} | ||
{| class="wikitable" style="width: | {| class="wikitable" style="width: 1216px;" | ||
|- | |- | ||
! rowspan="2" style="width: | ! rowspan="2" style="width: 16%;" | Characteristics !! colspan=5 | | ||
===LCD-based arcade cabinets=== | ===LCD-based arcade cabinets=== | ||
|- | |- | ||
! style="width: | ! style="width: 21%;" | X | ||
! style="width: | ! style="width: 21%;" | White | ||
! style="width: | ! style="width: 21%;" | 20th Anniversary Model | ||
! style="width: 21%;" | Universal Model | |||
|- | |- | ||
| Photo | | Photo | ||
| [[File:DDR | | [[File:DDR X arcade cabinet.jpg|frameless|center]] | ||
| [[File: | | [[File:DDR white themed arcade cabinet.png|frameless|center]] | ||
| [[File:DDR 20th | | [[File:DDR 20th anniversary model arcade cabinet (0).jpg|frameless|center]] | ||
| [[File:Dance Dance Revolution World - Universal Model Cabinet (cropped).jpg|frameless|center]] | |||
|- | |- | ||
| Year released | | Year released | ||
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| 2013 | | 2013 | ||
| 2019 | | 2019 | ||
| 2026 | |||
|- | |- | ||
| Thematic color | | Thematic color | ||
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| White (plus blue for intl. ''DDR A'') | | White (plus blue for intl. ''DDR A'') | ||
| Gold | | Gold | ||
| Platinum | |||
|- | |- | ||
| Initial system board | | Initial system board | ||
| Bemani PC type 4 | | Bemani PC type 4 | ||
| Bemani PC type 4 (ADE-704A for ''DDR A'') | | Bemani PC type 4 (ADE-704A for ''DDR A'') | ||
| Bemani PC ADE-6291 | | colspan="2" | Bemani PC ADE-6291 <!-- Do NOT include DDR A! --> | ||
|- | |- | ||
| Screen | | Screen ([[720p]]) | ||
| LCD-based, 37" | | LCD-based, 37" | ||
| LCD-based, 42" | | LCD-based, 42" | ||
| LCD-based, 55" | | colspan="2" | LCD-based, 55" | ||
|- | |- | ||
| Lighting | | Lighting | ||
| {{Ya}} Front and panel lights | | {{Ya}} Front and panel lights | ||
| {{MaybeCheck}} Front lights only | | {{MaybeCheck}} Front lights only | ||
| {{Ya}} Front and panel lights | | colspan="2" {{Ya}} Front and panel lights | ||
|- | |- | ||
|Lighting Technology | |Lighting Technology | ||
|Front Lights ([[Light-emitting diode| | |Front Lights ([[Light-emitting diode|LED]] Modules, LED Diodes) | ||
Panel Lights (USA: | Panel Lights (USA: LED Modules, JPN: Fluorescent tubes) | ||
|Front Lights ( | |Front Lights (LED Modules, LED Diodes) | ||
|Front Lights ( | | colspan="2" | Front Lights (LED Strips, LED Diodes)<br>Panel Lights (LED Modules, LED Strips) | ||
Panel Lights ( | |||
|- | |- | ||
|Sound | |Sound | ||
|USA ver. | |USA ver. 8 Speakers (4 dome tweeters, 2 Full range, 2 Midbass) - [[Insignia (brand)|Insignia]] | ||
JPN ver. 6 Speakers (4 Full range, 2 Subwoofers) | JPN ver. 6 Speakers (4 Full range, 2 Subwoofers) | ||
|6 Speakers (4 [[Full-range speaker|Full range]], 2 Subwoofers) | |6 Speakers (4 [[Full-range speaker|Full range]], 2 Subwoofers) | ||
|5 Speakers (4 Full range, 1 Subwoofer) | | colspan="2" | 5 Speakers (4 Full range, 1 Subwoofer) | ||
|- | |- | ||
| Card reader | | Card reader | ||
| {{Ya}} [[e-Amusement]] and [[USB]] | | {{Ya}} [[e-Amusement]] and [[USB]] | ||
| colspan=" | | colspan="3" {{MaybeCheck}} [[e-Amusement]] (excluding Europe) | ||
|- | |- | ||
| Panel colors | | Panel colors | ||
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* Baby Blue (horizontal) | * Baby Blue (horizontal) | ||
* White background and arrows | * White background and arrows | ||
| | | colspan="2" | | ||
* Pink (vertical LEDs) | * Pink (vertical LEDs) | ||
* Baby blue (horizontal LEDs) | * Baby blue (horizontal LEDs) | ||
* White arrow borders | * White arrow borders | ||
* Transparent arrows | * Transparent arrows | ||
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| Baby blue and pink | | Baby blue and pink | ||
| Gold | | Gold | ||
| Platinum | |||
|- | |- | ||
| First game included | | First game included | ||
| ''[[Dance Dance Revolution X]]'' | | ''[[Dance Dance Revolution X]]'' | ||
| ''[[Dance Dance Revolution (2013 video game)|Dance Dance Revolution]]'' (2013) | | ''[[Dance Dance Revolution (2013 video game)|Dance Dance Revolution]]'' (2013) | ||
| ''[[Dance Dance Revolution A20]]'' {{Ref|note.FinalsA|[note 5]}} | | ''[[Dance Dance Revolution A20]]''{{Ref|note.FinalsA|[note 5]}} | ||
| ''[[Dance Dance Revolution World]]'' | |||
|- | |- | ||
| Final game included | | Final game included | ||
| ''[[Dance Dance Revolution X3]]'' | | ''[[Dance Dance Revolution X3|Dance Dance Revolution X3 vs. 2nd Mix]]'' | ||
| Currently produced | | colspan="3" | | ||
| | N/A (Currently produced) | ||
|- | |||
|First supported upgrade (from the first game included) | |||
| ''Dance Dance Revolution X2'' | |||
| ''Dance Dance Revolution'' (2014) | |||
| ''Dance Dance Revolution A20 Plus'' | |||
| N/A | |||
|- | |- | ||
| Highest supported upgrade | | Highest supported upgrade | ||
| | | colspan="3" | | ||
''[[Dance Dance Revolution World]]'' | |||
| | | N/A | ||
|} | |} | ||
{{reflist|group=note}} | {{reflist|group=note}} | ||
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The first ''Dance Dance Revolution'' as well as its followup ''DDR 2ndMix'' uses Bemani [[System 573]] Analog as its hardware. DDR 3rdMix replaces this with a Bemani System 573 Digital board, which would be used up to ''DDR Extreme''. Both of these are based on the [[PlayStation (console)|PlayStation]]. | The first ''Dance Dance Revolution'' as well as its followup ''DDR 2ndMix'' uses Bemani [[System 573]] Analog as its hardware. DDR 3rdMix replaces this with a Bemani System 573 Digital board, which would be used up to ''DDR Extreme''. Both of these are based on the [[PlayStation (console)|PlayStation]]. | ||
Beginning with ''Dancing Stage Fusion'' in 2005, the hardware is replaced by Bemani Python, a [[PlayStation 2]]-based hardware. ''DDR SuperNova'', released in 2006, utilised a Bemani Python 2 board, originally found in ''[[GuitarFreaks and DrumMania|GuitarFreaks V]]'' and Drummania V''. Bemani Python 2 would also be used in the followup ''DDR SuperNova 2''. | Beginning with ''Dancing Stage Fusion'' in 2005, the hardware is replaced by Bemani Python, a [[PlayStation 2]]-based hardware. ''DDR SuperNova'', released in 2006, utilised a Bemani Python 2 board, originally found in ''[[GuitarFreaks and DrumMania|GuitarFreaks V]]'' and ''Drummania V''. Bemani Python 2 would also be used in the followup ''DDR SuperNova 2''. | ||
Along with the cabinet change, ''DDR X'' also changes its hardware to the PC-based Bemani PC Type 4. This more powerful hardware allows for high definition graphics{{efn|Except for first generation DDR arcade cabinets.}} and enhanced features. With ''DDR A'', Bemani PC Type 4 is replaced by ADE-704A (ADE-6291 for 20th Anniversary cabinets only), that is still used to this day. | Along with the cabinet change, ''DDR X'' also changes its hardware to the PC-based Bemani PC Type 4. This more powerful hardware allows for high definition graphics{{efn|Except for first generation DDR arcade cabinets.}} and enhanced features. With ''DDR A'', Bemani PC Type 4 is replaced by ADE-704A (ADE-6291 for 20th Anniversary cabinets only), that is still used to this day. | ||
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{{See also|List of Dance Dance Revolution songs}} | {{See also|List of Dance Dance Revolution songs}} | ||
The music of ''Dance Dance Revolution'' consists of a large catalogue of songs, with most of them consisting of Konami Originals that are produced in-house by the Bemani Sound Team and other Konami teams. Additionally, ''DDR'' features several licensed songs from various record labels. | The music of ''Dance Dance Revolution'' consists of a large catalogue of songs, with most of them consisting of Konami Originals that are produced in-house by the Bemani Sound Team and other Konami teams. Additionally, ''DDR'' features several licensed songs from various record labels. {{As of|2026|03|27|df=US}}, the latest version, ''[[Dance Dance Revolution World]]'', features 1,414 songs, which consists of 208 new (46 licensed, 162 Konami original), 1,204 carried over (94 licensed, 1,110 Konami original), and 2 returning (2 licensed, 0 Konami original).<ref>{{cite web |title=Music |url=https://p.eagate.573.jp/game/ddr/ddrworld/music/index.html |website=DanceDanceRevolution WORLD |publisher=Konami |access-date=March 27, 2026 |date=March 27, 2026}}</ref> | ||
From the [[Dance Dance Revolution (1998 video game)|first ''DDR'' game]] in 1998 until the initial release of ''[[Dance Dance Revolution A]]'' in 2016, the series has licensed hundreds of songs from the ''[[Dancemania]]'' album series in Japan. This partnership resulted in some of the most popular songs in the series' history, including "[[Butterfly (Smile.dk song)|Butterfly]]" by [[Smile.dk]] and "[[Captain Jack (Captain Jack song)|Captain Jack (Grandale Remix)]]" by [[Captain Jack (group)|Captain Jack]]. Many of these songs were featured in other ''DDR'' releases across multiple platforms. | From the [[Dance Dance Revolution (1998 video game)|first ''DDR'' game]] in 1998 until the initial release of ''[[Dance Dance Revolution A]]'' in 2016, the series has licensed hundreds of songs from the ''[[Dancemania]]'' album series in Japan. This partnership resulted in some of the most popular songs in the series' history, including "[[Butterfly (Smile.dk song)|Butterfly]]" by [[Smile.dk]] and "[[Captain Jack (Captain Jack song)|Captain Jack (Grandale Remix)]]" by [[Captain Jack (group)|Captain Jack]]. Many of these songs were featured in other ''DDR'' releases across multiple platforms. | ||
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| 1999b = '''''[[List of Dance Dance Revolution video games|Dance Dance Revolution 3rdMix]]''''' | | 1999b = '''''[[List of Dance Dance Revolution video games|Dance Dance Revolution 3rdMix]]''''' | ||
| 2000a = '''''Dance Dance Revolution 3rdMix Plus''''' | | 2000a = '''''Dance Dance Revolution 3rdMix Plus''''' | ||
| 2000b | | 2000b = '''''[[Dance Dance Revolution 4thMix]]''''' | ||
| 2000c = '''''Dance Dance Revolution 4thMix Plus''''' | |||
| 2001a = '''''[[Dance Dance Revolution 4thMix#Sequel|Dance Dance Revolution 5thMix]]''''' | | 2001a = '''''[[Dance Dance Revolution 4thMix#Sequel|Dance Dance Revolution 5thMix]]''''' | ||
| 2001b = '''''[[DDRMAX Dance Dance Revolution 6thMix]]''''' | | 2001b = '''''[[DDRMAX Dance Dance Revolution 6thMix]]''''' | ||
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Three versions of DDR were also produced for the PC, and the 1st was released in North America. It uses the interface of ''[[Dance Dance Revolution 4thMix]]'', and contains around 40 songs from the first six mainstream arcade releases. It has not been as well received as the console versions. | Three versions of DDR were also produced for the PC, and the 1st was released in North America. It uses the interface of ''[[Dance Dance Revolution 4thMix]]'', and contains around 40 songs from the first six mainstream arcade releases. It has not been as well received as the console versions. | ||
The current CS and PC version of DDR, called ''Dance Dance Revolution Grand Prix'', was also produced in Japan. It uses the user interface of non-20th Anniversary Model version of ''[[Dance Dance Revolution A20#Dance Dance Revolution A3|Dance Dance Revolution A3]]'' since June 22, 2022, and contains 6 licences, 9 revival licences, and over 800 songs from all mainstream arcade releases. | |||
DDR has also seen a number of mobile game releases on Apple [[iOS]] and [[Android (operating system)|Android]] platforms, including ''Dance Dance Revolution S''. It was announced alongside several other adaptations of Konami franchises to the iOS platform in January 2009. A free preview version was also released, ''Dance Dance Revolution S Lite'', which features one song and served as a preview for the final version and as a demo.<ref name="kotaku-ddrsannounce">{{cite web|url= | DDR has also seen a number of mobile game releases on Apple [[iOS]] and [[Android (operating system)|Android]] platforms, including ''Dance Dance Revolution S''. It was announced alongside several other adaptations of Konami franchises to the iOS platform in January 2009. A free preview version was also released, ''Dance Dance Revolution S Lite'', which features one song and served as a preview for the final version and as a demo.<ref name="kotaku-ddrsannounce">{{cite web|url=https://kotaku.com/oh-yeah-silent-hill-and-ddr-are-on-the-iphone-now-5136943|title=Oh Yeah, Silent Hill And DDR Are On The iPhone Now|last=Fahey|first=Mike|date=January 22, 2009|publisher=Kotaku|access-date=2009-02-27}}</ref> The final version was released in the Japanese App Store on February 27, 2009.<ref name="bms-ddrs">{{cite web |url=http://www.bemanistyle.com/index.php/news/dance-dance-revolution-s-iphone-app-launches-in-japan-1258 |archive-url=https://web.archive.org/web/20090302092613/http://www.bemanistyle.com/index.php/news/dance-dance-revolution-s-iphone-app-launches-in-japan-1258 |url-status=dead |archive-date=March 2, 2009 |title=Dance Dance Revolution S iPhone App Launches in Japan |date=February 27, 2009 |publisher=Bemanistyle |access-date=2009-02-27}}</ref> ''Dance Dance Revolution S+'', a sequel with in-app song purchasing, was released the same year. In 2019, three mobile games were announced by Konami during the [[Japan Amusement Expo]], representing three [[Bemani]] series: ''Beatmania IIDX'', ''Dance Dance Revolution'', and ''Sound Voltex''.<ref>{{cite web |last=Estrada |first=Marcus |date=28 January 2019 |title=Konami Announces Mobile Versions of DDR, IIDX and Sound Voltex |url=https://hardcoregamer.com/news/konami-announces-mobile-versions-of-ddr-iidx-and-sound-voltex/323610/ |website=Hardcore Gamer}}</ref> Only ''[[List of Beatmania video games|Beatmania IIDX Ultimate Mobile]]'' was released to the public,<ref>{{cite web |last=Sato |date=9 December 2019 |title=beatmania IIDX Ultimate Mobile Now Available in Japan as Series' First Smartphone Entry |url=https://www.siliconera.com/beatmania-iidx-ultimate-mobile-now-available-in-japan-as-series-first-smartphone-entry/ |access-date=4 January 2024 |website=[[Siliconera]]}}</ref> with Sound Voltex and Dance Dance Revolution Ultimate Mobile being cancelled shortly after location tests.<ref>{{cite web |date=2023 |title=ULTIMATE MOBILE |url=https://www.konami.com/games/ultimate_mobile/ |access-date=4 January 2024 |website=[[Konami]] |language=ja}}</ref> | ||
Dedicated console manufacturer Zuiki announced a compact device called ''DanceDanceRevolution Classic Mini'' to be crowdfunded in 2023. The device includes songs from the original DDR to DDR 3rd Mix.<ref>{{cite web |url=https://www.famitsu.com/news/202310/03319417.html |title=『ダンレボ クラシック ミニ』が発表、アーケード筐体が1/5サイズに。『DDR』専用コントローラーにも対応。10月10日よりクラウドファンディング開始 ~ ゲーム・エンタメ最新情報のファミ通.com |date=October 3, 2023 |publisher=Famitsu |access-date=2023-10-03}}</ref> | Dedicated console manufacturer Zuiki announced a compact device called ''DanceDanceRevolution Classic Mini'' to be crowdfunded in 2023. The device includes songs from the original DDR to DDR 3rd Mix.<ref>{{cite web |url=https://www.famitsu.com/news/202310/03319417.html |title=『ダンレボ クラシック ミニ』が発表、アーケード筐体が1/5サイズに。『DDR』専用コントローラーにも対応。10月10日よりクラウドファンディング開始 ~ ゲーム・エンタメ最新情報のファミ通.com |date=October 3, 2023 |publisher=Famitsu |access-date=2023-10-03}}</ref> | ||
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Due to the success of the ''Dance Dance Revolution'' franchise, many other games with similar or identical gameplay have been created. | Due to the success of the ''Dance Dance Revolution'' franchise, many other games with similar or identical gameplay have been created. | ||
Commercial competitors of ''DDR'' include the Korean series ''[[List of Pump it Up video games|Pump It Up]]'' and the American series ''[[In the Groove (series)|In the Groove]]'' by Roxor Games, as well as | Commercial competitors of ''DDR'' include the Korean series ''[[List of Pump it Up video games|Pump It Up]]'' and the American series ''[[In the Groove (series)|In the Groove]]'' by Roxor Games, as well as TechnoMotion by [[F2 Systems]], ''EZ2Dancer'' by [[Amuseworld]], and ''[[MC Groovz Dance Craze]]'' by [[Mad Catz]]. | ||
''In the Groove'' was met with [[Konami Corp. v. Roxor Games Inc.|legal action by Konami]] and resulted in Konami's acquisition of the game's [[intellectual property]].<ref>{{Cite news|url=http://www.gamesindustry.biz/articles/konami-reaches-settlement-in-ddr-lawsuit|title=Publisher acquires rights to Roxor game |access-date=2006-10-20|publisher=GamesIndustry.biz}}</ref> | ''In the Groove'' was met with [[Konami Corp. v. Roxor Games Inc.|legal action by Konami]] and resulted in Konami's acquisition of the game's [[intellectual property]].<ref>{{Cite news|url=http://www.gamesindustry.biz/articles/konami-reaches-settlement-in-ddr-lawsuit|title=Publisher acquires rights to Roxor game |access-date=2006-10-20|publisher=GamesIndustry.biz}}</ref> | ||
A Christian version of ''DDR'', named ''[[Dance Praise]]'', has been made by [[Digital Praise]]. [[Ubisoft]] produced a dance game based on [[Disney]]'s ''[[The Jungle Book (1967 film)|The Jungle Book]]'' titled ''[[The Jungle Book Groove Party]]''. | A Christian version of ''DDR'', named ''[[Dance Praise]]'', has been made by [[Digital Praise]]. [[Ubisoft]] produced a dance game based on [[The Walt Disney Company|Disney]]'s ''[[The Jungle Book (1967 film)|The Jungle Book]]'' titled ''[[The Jungle Book Groove Party]]''. | ||
Fan-made versions of ''DDR'' have also been created, many freely available to the public under [[Open-source software|open source]] licenses. The most popular of these is ''[[StepMania]]'', upon which the game ''In the Groove'' is based. These simulators allow for players to create and play their own songs to their own programmed steps. As a result, many ''DDR'' fans have held contests and released "mixes" of custom songs and steps for these simulators. Notably the Japanese ''Foonmix'' series and the [[DDR East Invasion]] Tournamix competitions. Other simulators include ''[[Dance with Intensity]]'' and ''[[pyDance]]'' for [[Microsoft Windows|Windows]], both of which are no longer developed, and ''[[Feet of Fury]]'', a [[Homebrew (video games)|homebrew]] game for the Sega [[Dreamcast]]. | Fan-made versions of ''DDR'' have also been created, many freely available to the public under [[Open-source software|open source]] licenses. The most popular of these is ''[[StepMania]]'', upon which the game ''In the Groove'' is based. These simulators allow for players to create and play their own songs to their own programmed steps. As a result, many ''DDR'' fans have held contests and released "mixes" of custom songs and steps for these simulators. Notably the Japanese ''Foonmix'' series and the [[DDR East Invasion]] Tournamix competitions. Other simulators include ''[[Dance with Intensity]]'' and ''[[pyDance]]'' for [[Microsoft Windows|Windows]], both of which are no longer developed, and ''[[Feet of Fury]]'', a [[Homebrew (video games)|homebrew]] game for the Sega [[Dreamcast]]. | ||
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===Use in schools=== | ===Use in schools=== | ||
At the start of 2006, Konami announced that the ''DDR'' games would be used as part of a fitness program to be phased into [[West Virginia]]'s 765 state schools, starting with its 103 middle schools, over the next two years.<ref name="MTVNews">{{Cite news|title=West Virginia Adds Dance Dance Revolution to Gym Class|publisher=MTV|url=http://www.mtv.com/news/articles/1521605/20060125/index.jhtml?headlines=true|archive-url=https://web.archive.org/web/20060211112129/http://www.mtv.com/news/articles/1521605/20060125/index.jhtml?headlines=true|url-status=dead|archive-date=February 11, 2006|access-date=2007-09-22}}</ref> | At the start of 2006, Konami announced that the ''DDR'' games would be used as part of a fitness program to be phased into [[West Virginia]]'s 765 state schools, starting with its 103 middle schools, over the next two years. The program was conceived by a researcher at [[West Virginia University]]'s Motor Development Center.<ref name="MTVNews">{{Cite news|title=West Virginia Adds Dance Dance Revolution to Gym Class|publisher=MTV|url=http://www.mtv.com/news/articles/1521605/20060125/index.jhtml?headlines=true|archive-url=https://web.archive.org/web/20060211112129/http://www.mtv.com/news/articles/1521605/20060125/index.jhtml?headlines=true|url-status=dead|archive-date=February 11, 2006|access-date=2007-09-22}}</ref> [[California Institute of Technology]] allows its students to use ''DDR'' to fulfill part of its [[physical education]] requirement, as students may design their own fitness program,<ref>{{Cite web|url=http://pr.caltech.edu/catalog/courses/listing/pe.html#mytarget|title=Caltech Course Catalog- Physical Education|access-date=2010-10-06|archive-url=https://web.archive.org/web/20100604131028/http://pr.caltech.edu/catalog/courses/listing/pe.html#mytarget|archive-date=2010-06-04|url-status=dead}}</ref> and the [[University of Kansas]] has a class for ''Dance Dance Revolution'' open for students to take as a 1 credit hour course.<ref>{{cite web|last=Weslander |first=Eric |url=http://www2.ljworld.com/news/2007/aug/11/dance_dance_revolution_cyberculture_ku_offers_dive/ |title=10 cool classes / LJWorld.com |publisher=.ljworld.com |date=2007-08-11 |access-date=2010-09-13}}</ref> | ||
[[ | [[Cyber Coach]] has sold in excess of 600 systems in schools in the UK and features the ''DDR''-inspired game ''Disco Disco 2''.<ref>{{cite web|url=http://www.Cyber-coach.co.uk|title=Home - Cyber Coach Smart|access-date=5 November 2016}}</ref><ref>{{Cite web |date=2008-12-17 |title=New dance mat is sweeping UK |url=https://www.theboltonnews.co.uk/news/3982158.new-dance-mat-is-sweeping-uk/ |access-date=2025-12-18 |website=The Bolton News |language=en}}</ref> | ||
==Awards== | ==Awards== | ||
The success of the Dance Dance Revolution series has resulted in two Guinness World Records: "Longest Dance Dance Revolution Marathon", which is currently held by Alex Skudlarek at 16 hours, 18 minutes, and nine seconds, and "Most Widely Used Video Game in Schools".<ref>{{Cite book|title = Guinness World Records Gamer's Edition 2008|publisher = Guinness Worlds Records|year = 2008|isbn = 978-1904994213|url-access = registration|url = https://archive.org/details/guinnessworldrec00guin_0}}</ref> | The success of the Dance Dance Revolution series has resulted in two Guinness World Records: "Longest Dance Dance Revolution Marathon", which is currently held by Alex Skudlarek at 16 hours, 18 minutes, and nine seconds, and "Most Widely Used Video Game in Schools".<ref>{{Cite book|title = Guinness World Records Gamer's Edition 2008|publisher = Guinness Worlds Records|year = 2008|isbn = 978-1904994213|url-access = registration|url = https://archive.org/details/guinnessworldrec00guin_0}}</ref> | ||
==Film== | ==Film== | ||